“A Predator jumps out of the shadows at a remote temple after his victim under a lightning storm!”
I found this model at ShareCG, Swidhelm’s Hunter, it is based on the Michael V4 Base. The model is very well made.
There are issues with the model’s files and with the PZ3 scene file (that is made available separately) with DAZ Studio. So you will have to dig-in and edit the files as I had to do.
When I did managed to load the PZ3 scene file in DAZ Studio 4 and then saved the model to a DAZ Studio scene file and loaded it back in, the model would loose his body textures. In the end I had to set him up manually.
For some unknown reason to me the knee guards, too, had issues, they load with no textures. So I loaded the PZ3 scene file, the only way the knee guards would load in DAZ Studio 4 with their textures, and removed everything in the scene except the knee guards and then saved them alone in a DAZ Studio scene file, then I opened my Predator scene file, that I manually setup, and merged the knee guards in and they load up fine with their textures. Finally, I had a complete Predator/Yautja model in DAZ Studio 4.
I rendered this scene with LuxRender with the help of the Reality for DAZ Studio plug-in, I had to mess around with some of the textures’ materials, the double blades I converted to metal chrome, and raised the bump map values for his skin textures and the results is what you see here. A great render.